#version 3.7;
global_settings { assumed_gamma 1.2}
#include "colors.inc"
#include "textures.inc"
#include "shapes.inc"
#include "metals.inc"
#include "glass.inc"
#include "woods.inc"
#include "functions.inc"
//Postavljanje kamere
camera
{
angle 110
location <0, 6, 6>
right x*image_width/image_height
look_at <0,0,0>
}
//Postavljanje izvora svjetlosti
light_source
{
<-25,50,-15>
color White
}
/*
//Postavljanje drugog izvora svjetlosti
light_source
{
<25,50,-15>
color White
}
*/
//Kreiranje stozca
cone
{
<0,-8,0>,
3,
<0,4,0>,
0
texture
{
Chrome_Texture
}
pigment
{
rgb<0.5, 0.5, 0.5>
}
}
//Kreiranje valjka (na vrhu stozca)
cylinder
{
<0,0,0>,
<0,0.5,0>,
0.5
translate <0, 3.5, 0>
texture
{
Chrome_Texture
}
pigment
{
rgb<0.18,0.18,0.18>
}
}
//Lopata 1 pocetak
//Valjak 1
cylinder
{
<0,2.5,0>,
<0,0,0>,
0.15
translate <3.7, 0, 0>
rotate < clock*360,0,90>
texture
{
Chrome_Texture
}
pigment
{
rgb<0.4,0.4,0.4>
}
}
//Kugla 1
sphere
{
<0, 0, 0>,
0.5
translate <3.7, 2.5, 0>
rotate < clock*360,0,90>
texture
{
Chrome_Texture
}
pigment
{
rgb<0.18,0.18,0.18>
}
}
//Lopata 1 kraj
//Lopata 2 pocetak
//Valjak 2
cylinder
{
<0,2.5,0>,
<0,0,0>,
0.15
translate <3.7, 0, 0>
rotate < 120+clock*360,0,90>
texture
{
Chrome_Texture
}
pigment
{
rgb<0.4,0.4,0.4>
}
}
//Kugla 2
sphere
{
<0, 0, 0>,
0.5
translate <3.7, 2.5, 0>
rotate < 120+clock*360,0,90>
texture
{
Chrome_Texture
}
pigment
{
rgb<0.18,0.18,0.18>
}
}
//Lopata 2 kraj
//Lopata 3 pocetak
//Valjak 3
cylinder
{
<0,2.5,0>,
<0,0,0>,
0.15
translate <3.7, 0, 0>
rotate < 240+clock*360,0,90>
texture
{
Chrome_Texture
}
pigment
{
rgb<0.4,0.4,0.4>
}
}
//Kugla 3
sphere
{
<0, 0, 0>,
0.5
translate <3.7, 2.5, 0>
rotate < 240+clock*360,0,90>
texture
{
Chrome_Texture
}
pigment
{
rgb<0.18,0.18,0.18>
}
}
//Lopata 3 kraj
//Postavljanje poda
plane
{
y,
0
pigment
{
Brown_Agate scale 0.1
}
}
Preuzimanje programskog koda